Status Of The Translation

If you’ve been following our translation efforts since April, you may have noticed that everything pertaining to the main story, sidequests, and all of the other map text has been translated.


However, our work is not quite finished yet.

Here’s what still needs to be translated.

Here is the link to the tutorial of how to patch the game with the recent translations: https://arzorxblog.home.blog/2019/08/11/how-to-manual-patch-the-game-with-the-recent-tranlastions/

10 thoughts on “Status Of The Translation

    1. yeah, like I said, everything else is translated minus the things posted here. But I will do a quick update to this post in a few minutes to inform that the story and side quests are done.

      Like

  1. Hi, i have an Error after replace the translatet Files and start the Translator. I don’t know what i can do.

    Loading data files…
    Processing Classes.txt
    Building Classes.rvdata2
    ERROR: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinst
    anz festgelegt.
    bei Ytinasni.RpgMaker.Translator.Translator.DataFile_Classes.BuildDataFile[St
    reamType](RubyObjectBindingMap objectBindingMap, List`1 textFileLines, StreamTyp
    e resultStream)
    bei Ytinasni.RpgMaker.Translator.SimpleGameDataFile`1.BuildDataFiles[StreamTy
    pe](RubyObjectBindingMap objectBindingMap, Dictionary`2 textFileLines, Dictionar
    y`2 resultStreams)
    bei Ytinasni.RpgMaker.Translator.Translator.Run(Boolean runExportPhase, Boole
    an runImportPhase)
    bei Ytinasni.RpgMaker.Translator.Program.b__0()
    bei Ytinasni.RpgMaker.Initialize.Run(Action fn)
    bei Ytinasni.RpgMaker.Initialize.Init(String[] args, Action fn)
    Press any key to continue

    Like

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