The update is finally HERE!

(Nemea HERE I COME!!!!!!!!!!!!!!!!!!!!!)

Below, these are the main contents of update version 2.30.

・Added the ability to delete skills. Done by talking to Reaper in Hades.

・Added a function to register a party at the Pocket Castle maids
You can instantly call out registered parties (up to 3)

・Fixed bugs relating to physical evasion

・Changed the way that you recover SP from regular attacks and defense
It won’t be a fixed point recovery; you’ll recover a fraction of your max SP
Regular attacks go from 1 SP to 20% of Max; Defense goes from 2 SP to 40% of max

・Your Sexcraft skills’ power will be increased while you equip a fan or whip (like equipping sex toys up to now)

・Pleasure damage is added to all Whip Skills. It feels good to be whipped, you know?

・Pleasure skills can now critically hit

・The Rod Mastery effect now also applies to Magic Swords

・The Horny status effect now also causes the afflicted to inflict more pleasure damage

・A portion of the bosses come with the power to dodge critical hits
・Where jobs have “Holy” and “Dark” sides (like the Monster Swordsman, or the Dark Fist ), the Advanced job on the darkness side
also gets the unified benefits of Mastery and Dual Wield, like the Holy side already did.
・Adjusted the multiplication of bonus damage (ie, Plant skills on Poisoned or Paralyzed enemies, as well as related traits)
There was a mistake in the damage calculations up to now.

There’s also a little thing fixing the internal calculations of Species Slayer damage multiplication.
Up to now, it was handled in with other attributes, but now the calculations will be separate.
Elemental weaknesses and status-leveraging attacks still compound, so it’s still possible to really heighten your damage.
Because the Species Slayer abilities’ effectiveness has been raised all around, they now require more AP

Our plan of action:

I suppose now’s the time for us to remind you all of the roadmap we’re following for the now-released 2.30 collab update for Monster Girl Quest Paradox.

First and foremost, we are in the process of carrying over the translation into 2.30. I’ve already extracted the old 2.23 script and will be running a comparison check between those and the new 2.30 script. This will tell us exactly what has been changed in the existing script to help smooth out the process of merging as cleanly as possible.

For the time being, 2.30 scripts are not going to be available on the DokuDoku bitbucket. We will be making a new repository directory for 2.30 scripts that will be available once the script merge is complete. In the meantime, DO NOT TRY TO PATCH THE 2.23 SCRIPTS! You will just end up with game crashes.

We will update you all on when we’re done merging the scripts before we move on to the next big step of Patch 2.30 translation.

Translation by BJBlack, GeminiSunfall and Proofreading by The Noble Shade.


9 thoughts on “The update is finally HERE!

  1. Thanks for all your work ArzorX, I have been following mgq since the rogue translator days, and having someone continuing to carry that torch for all us monster girl fans is great.


    1. Tbh, we don’t have an exactly estimated date, but we are currently working on the testing of the files and see if the current translation works in them.


  2. So I finished the collab and recruited all of the new characters (every single one can be recruited, even myusca). I was thinking about translating some of the request scenes but doing that without the actual txt files is kinda slow.

    Can someone explain how you extract those files? Like what programs do you use and so on?


      1. So a little update. I translated one of the scenes, but whenever I copy-paste it into the common event files and start the translator.exe it just stays Japanese instead of being translated. Is that because of some problems due to version 2.30 or am I doing something wrong?


      2. we are working on that.
        the patcher doesn’t work well.
        here is what Gemini has to said about that:
        GeminiSunfallToday at 6:08 AM
        …Actually, I think I know what could be the real problem…
        …The patcher. Ytinasni.Translator.
        It’s entirely possible the patcher isn’t actually writing the database translation where it belongs.
        But that wouldn’t make sense
        If Ytinasni’s tool can extract the scripts perfectly fine, it shouldn’t have any issues putting them back together.


  3. Is there a chance they will add as a crossover battles with the Succubus prison cast?
    It would be really cathartic to be able to actually fight and beat these succubi using Luka


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